Basic rules/scoring for our multi-gun events
Tactical Carbine / Handgun and or shotgun : Limited Class,
Sometimes there is also a novice class for the first timers but the same basic rules apply
These will be a best time event.
Most stages will have a 3 to 4 min. stop time.
The HG (handgun) trail will usually have a 1 minute limit to engage 20 targets with 1 mandatory mag change but unlimited rounds needed to engage targets successfully.
Shooters will be divided into at least 2 squads. so that we can keep the wait time to a minimum.
Scoring :
• Base time = actual time to complete the stage.
Penalties :
• FTN = ( failure to neutralize ) +15 seconds per target not hit. Shooter must make a minimum of 3 shots at any target before the shooter can decline a target and continue the stage.
• FTE = ( failure to engage ) +30 seconds per target not engaged. i.e. shooter passed by a target, ran out of ammo, or weapon failure.
• Hostage or friendly targets on a stage that are hit will incur a +60 second penalty.
Stage score will be the shooters base time & penalties / bonuses combined.
Tie scores will be awarded to the shooter who expended the least amount of rounds.
These are truly a shoot em-up and fast paced events that prove to be a challenge and fun